You don’t need specialized hardware to do ray tracing, but you want it. Software-based ray tracing, of course, is decades old. And it looks great: movie makers have been using ray-tracing for decades now. But it’s now clear that specialized hardware — like the RT cores built into NVIDIA’s latest Turing architecture — make a Read article >
The post What’s the Difference Between Hardware and Software Accelerated Ray Tracing? appeared first on The Official NVIDIA Blog.
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